Xinf API Reference
Back | Index
class xinf.inity.GLObject
var parent :GLObject
var children :Array<GLObject>
var transform :Matrix
var id :Int
var inner :Int
function new( id:Int ) :Void
function destroy( ) :Void
function setTransform( transform:Matrix ) :Void
function redoTransform( ) :Void
function localToGlobal( p:{ y : Float, x : Float} ) :{ y : Float, x : Float}
function addChild( child:GLObject ) :Void
function clear( ) :Void
function mergeBBox( bbox:TRectangle ) :Void
function start( ) :Void
function end( ) :Void
function update( ) :Void
function hit( p:TPoint, found:Array<GLObject> ) :Bool
function toString( ) :String
Back | Index