| 1 |
/* Copyright (c) the Xinf contributors. |
|---|
| 2 |
see http://xinf.org/copyright for license. */ |
|---|
| 3 |
|
|---|
| 4 |
package opengl; |
|---|
| 5 |
|
|---|
| 6 |
/** |
|---|
| 7 |
OpenGL helpers and workarounds. |
|---|
| 8 |
**/ |
|---|
| 9 |
class Helper { |
|---|
| 10 |
|
|---|
| 11 |
public static function getBools( pname:Int, interest:Int ) :Array<Bool> { |
|---|
| 12 |
return untyped _getBool( pname, interest ); |
|---|
| 13 |
} |
|---|
| 14 |
public static function getBool( pname:Int ) :Bool { |
|---|
| 15 |
return untyped _getBool( pname, 1 ); |
|---|
| 16 |
} |
|---|
| 17 |
|
|---|
| 18 |
public static function getInts( pname:Int, interest:Int ) :Dynamic { |
|---|
| 19 |
return ( _getInt( pname, interest ) ); |
|---|
| 20 |
} |
|---|
| 21 |
public static function getInt( pname:Int ) :Int { |
|---|
| 22 |
return untyped _getInt( pname, 1 ); |
|---|
| 23 |
} |
|---|
| 24 |
|
|---|
| 25 |
public static function getFloats( pname:Int, interest:Int ) :Dynamic { |
|---|
| 26 |
return ( _getFloat( pname, interest ) ); |
|---|
| 27 |
} |
|---|
| 28 |
public static function getFloat( pname:Int ) :Float { |
|---|
| 29 |
return untyped _getFloat( pname, 1 ); |
|---|
| 30 |
} |
|---|
| 31 |
|
|---|
| 32 |
public static function getDoubles( pname:Int, interest:Int ) :Dynamic { |
|---|
| 33 |
return ( _getDouble( pname, interest ) ); |
|---|
| 34 |
} |
|---|
| 35 |
public static function getDouble( pname:Int ) :Float { |
|---|
| 36 |
return untyped _getDouble( pname, 1 ); |
|---|
| 37 |
} |
|---|
| 38 |
|
|---|
| 39 |
private static var _getBool; |
|---|
| 40 |
private static var _getInt; |
|---|
| 41 |
private static var _getFloat; |
|---|
| 42 |
private static var _getDouble; |
|---|
| 43 |
|
|---|
| 44 |
public static function __init__() : Void { |
|---|
| 45 |
DLLLoader.addLibToPath("opengl"); |
|---|
| 46 |
|
|---|
| 47 |
_getBool = neko.Lib.load("opengl","opengl_get_bool", 2 ); |
|---|
| 48 |
_getInt = neko.Lib.load("opengl","opengl_get_int", 2 ); |
|---|
| 49 |
_getFloat = neko.Lib.load("opengl","opengl_get_float", 2 ); |
|---|
| 50 |
_getDouble = neko.Lib.load("opengl","opengl_get_double", 2 ); |
|---|
| 51 |
|
|---|
| 52 |
} |
|---|
| 53 |
} |
|---|